COMP536

Advanced Graphics and Computer Games

2019
This paper is not offered for 2019

For previous occurrences, try the 2018 version of this year.

15

500

COMP336 and a further 40 points at 300 level in Computer Science.

A lecture and laboratory based paper on the use of 3D immersive computer game engines. Topics will include 3D modelling, texturing, lighting effects, use of pixel shaders, game physics,

scripting of game play, and use of games engines for non-game program development.

Additional information

  • Indicative fees current as of 11 Dec 2024 01:20am